This is cool - there’s some similar work here https://arxiv.org/pdf/2402.01571 which uses spiking neural networks (essentially Dirac pulses). I think the next step for this would be to learn a tonal embedding of the source alongside the event embedding so that you don’t have to rely on physically modelled priors. There’s some interesting work on guitar amp tone modelling that’s doing this already https://zenodo.org/records/14877373
SoleilAbsolu 59 minutes ago [-]
Interesting, I'm into physical modeling and learning DSP.
I did notice glitching in latest Firefox on a Mac, like I'd get running a DAW with too small a buffer...While the tab was open I got similar crackles and slightly delayed audio stream playing YouTube vids in other tabs.
ta988 4 hours ago [-]
This is fun, but if you reduce the tension and click a lot on it, it gets stuck with almost all the points at the top of the screen except one. Also weirdly in Firefox android it clicks a lot, not on chrome.
danbmil99 8 hours ago [-]
Very cool! I've often wondered whether one could procedurally generate sounds of objects interacting in a physics engine? This approach seems like a good place to start.
dberst 3 hours ago [-]
You (or anyone interested in sound/physics/code) may find this video / series interesting
I did notice glitching in latest Firefox on a Mac, like I'd get running a DAW with too small a buffer...While the tab was open I got similar crackles and slightly delayed audio stream playing YouTube vids in other tabs.
https://youtu.be/RKT-sKtR970?si=qvTXK6YSMsPaE-GE